“To Build You Must Destroy” - Meet Meseret
The agents of Meseret are unwilling to accept the status quo, and they will use whatever method they have at their disposal.
“Into the Light” - Shining it on O’ Segurança
Fighting the good fight against corruption and external influences, South America’s faction steps to the fore.
Samaanata - “The Shadow Revolution”
The phrase “The Great Game” was coined in this country, with a rich history in espionage, India!
“Crown, England, Inviolable.” Meet the Watchers
What game about spies could do without a faction based in one of the world’s most famous of all fictional troubleshooter’s home country, England?
The Factions of Agency
With a history in “storytelling” games, the game designers wanted to create a way to connect with players, and them with the World of Agency. How? First, pick a faction…
Killing Our Darlings: Creating a Game Through Failures and Feedback
The game designers shed a few tears over the rigors of playtesting, and having to let go of a few things they held dear.
The Role of the Player in Agency: Where Theme Meets Mechanics
As the “player,” how do you interact with the game of Agency? in this article, the game designers explain the immersive quality of the game’s mechanical conceit to get the player into the game.